As a byproduct of the previous project, but perhaps useful on its own, here is a table of all the specific percentages you can get if you add advantage and disadvantage to a d20 roll.
Percent chance | Die expression |
---|---|
0.25% | 1/20 with advantage |
1% | 2/20 with advantage |
2.25% | 3/20 with advantage |
4% | 4/20 with advantage |
5% | 1/20 |
6.25% | 5/20 with advantage |
9% | 6/20 with advantage |
9.75% | 1/20 with disadvantage |
10% | 2/20 |
12.25% | 7/20 with advantage |
15% | 3/20 |
16% | 8/20 with advantage |
19% | 2/20 with disadvantage |
20% | 4/20 |
20.25% | 9/20 with advantage |
25% | 5/20 |
27.75% | 3/20 with disadvantage |
30% | 6/20 |
30.25% | 11/20 with advantage |
35% | 7/20 |
36% | 4/20 with disadvantage |
40% | 8/20 |
42.25% | 13/20 with advantage |
43.75% | 5/20 with disadvantage |
45% | 9/20 |
49% | 14/20 with advantage |
50% | 10/20 |
51% | 6/20 with disadvantage |
55% | 11/20 |
56.25% | 15/20 with advantage |
57.75% | 7/20 with disadvantage |
60% | 12/20 |
64% | 8/20 with disadvantage |
65% | 13/20 |
69.75% | 9/20 with disadvantage |
70% | 14/20 |
72.25% | 17/20 with advantage |
75% | 15/20 |
79.75% | 11/20 with disadvantage |
80% | 16/20 |
81% | 18/20 with advantage |
84% | 12/20 with disadvantage |
85% | 17/20 |
87.75% | 13/20 with disadvantage |
90% | 18/20 |
90.25% | 19/20 with advantage |
91% | 14/20 with disadvantage |
93.75% | 15/20 with disadvantage |
95% | 19/20 |
96% | 16/20 with disadvantage |
97.75% | 17/20 with disadvantage |
99% | 18/20 with disadvantage |
99.75% | 19/20 with disadvantage |
100% | 20/20 |
Not saying use this always (it’s cumbersome af that the target number jumps up and down) but can sometimes (rarely, admittedly) be useful when you’re looking to port over a specific probability from some other system and want to leverage their playtesting. (If you have reason to suspect that a particular rule is not well playtested, then of course you don’t need to approximate their probability either. Just use what would make sense in your game instead.)