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Mill Stomp

Here is my own Magic deck in spring 2023 standard.

7 Forest
4 Vilespawn Spider
2 Otawara, Soaring City
4 Dreamroot Cascade
4 Yavimaya Coast
1 Boseiju, Who Endures
4 Cankerbloom
4 Deathbonnet Sprout
4 Wrenn and Realmbreaker
4 Deeproot Wayfinder
4 Cobbled Lancer
4 Island
4 Network Disruptor
4 Dreamshackle Geist
4 Willow Geist 2 Haywire Mite

I made Mythic with a 💯 homebrew deck (although I guess the “selfmill-and-play-Lancers” plan is a draft archetype so it’s not that original).

Right now the most difficult card to face is Brutal Cathar since I don’t have any real creature removal outside of tapping down.

I have a hard time facing the Calix / Jukai Naturalist-based decks. I win sometimes but it’s not easy. Other white-based synergy/aggro decks like Humans, Parfait, Soldiers, and Angelfire Ignition are also difficult.

Second hardest is Sheoldred, the Apocalypse. I recently put a Mirrorhall Mimic in as tech (replacing another Skyturtle) but haven’t seen it in actual play yet. The idea is to clone Sheoldred. I dunno. (I can sometimes outrace the Sheoldred deck with Dreamshackle Geist.)

In the middle is the red deck. I’ve played other blue/green decks and they usually can go on top over the red deck, but it requires some luck and patience.

Then Esper control and Dimir proliferate decks are pretty easy, and then the ramp decks (there’s a mono-green one and an Atraxa domain one) I just run under them. The red/white Nahiri deck is also slow enough to outrace hopefully. And the black/red aristocrats deck is so fragile that the limited interaction I do have can sometimes be enough. And then comes the Haughty Djinn deck (if they’ve got too much xerox and not enough counterspells) and then the easiest of all is the W/G toxic deck.

Weird how W/G and R/W are both the hardest and the easiest depending on how they build it. 🤷🏻‍♀️

Also wow the Dreamroot Cascade is très clunky.