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XP for gold

Pillar Items

Party level Tier 1 item Tier 2 item Tier 3 item Tier 4 item
1 30 60 90 120
2 60 120 180 240
3 180 360 540 720
4 380 760 1140 1520
5 Nothing 750 1500 2250
6 Nothing 900 1800 2700
7 Nothing 1100 2200 3300
8 Nothing 1400 2800 4200
9 Nothing 1600 3200 4800
10 Nothing 2100 4200 6300
11 Nothing Nothing 1500 3000
12 Nothing Nothing 2000 4000
13 Nothing Nothing 2000 4000
14 Nothing Nothing 2500 5000
15 Nothing Nothing 3000 6000
16 Nothing Nothing 3000 6000
17 Nothing Nothing Nothing 4000
18 Nothing Nothing Nothing 4000
19 Nothing Nothing Nothing 5000

For example, if a level 2 party finds a gem worth 100 dinars, everyone gets 60xp.

XP for treasure of lower value, such as coins, is already factored into the XP you get from monsters guarding it.

If you are using Blackball’s Treasure, there are two of his item classes per tier starting at “tier zero”. In other words, class III and IV are tier 1, class V and VI are tier 2, class VII and VIII are tier 3, and class IX and X are tier 4.

(Adapted from my previous Three Pillars XP, which in turn came from this UA.)

Merchants & Domains

A.k.a. making an honest living.

For every five dinars over the threshold you earn per month you get 1xp.

So if you are a level 5 character who earn 4000 dinars by trading, you get (4000-650)/5 = 670 xp. Your fellow party members don’t get anything.

Level Dinar threshold
1 25
2 75
3 150
4 300
5 650
6 1250
7 2500
8 5000
9 12000
10 18000
11 40000
12 60000
13 150000
14 425000

(Adapted from ACKS.)