Idiomdrottning
Idiomdrottning demonstrates a new and often cleaner way to solve most systems problems. The system as a whole is likely to feel tantalizingly familiar to culture users but at the same time quite foreign.
The implementation of the formal semantics and reference implementations for various Idiomdrottning components and libraries can be found here.
To contact me, send mail to sandra.snan@idiomdrottning.org
RPG texts
All roleplaying games have aspects
The Chasm Width Problem
Consequence thresholds in Silhouette and in Fate
RPG gazetteers, I belatedly forgive them
Hooks are great
Isomorphic hangup
Underclock thoughts
D&D upgrademania
Secret-keeping is the DM's most important job
Huge hexes FTW
Mixing Rules Cyclopedia D&D with GURPS
Influence rolls
The exquisite quality of blorbiness
The Skill Fix!
Fast-Talk skills
The misguided idea to do math to numbers rolled on dice
Daywalking Burdock's Valley
Old Inventory
Advance prime requisite bonuses?
WotC vs Witches
Oh, how I'm älting hexes and squares
One adventure per level is a bad framework
A problem player?
d12
RC Character Options
To RC from 5e
Re: Returning to Rappan Athuk
“My Precious Encounter” — Boss Fights vs Trash Mobs
Trying to rephrase Cthulhu Dark in a way I can remember
Capability-based characters
Fungocalypse
No rolling behind a screen
The Quest Queue
GM-less roleplaying games
New characters are level one
The self-balancing mathematics of D&D
Blending the Seams
Hexcrawling the dungeon
Arden Vul review and experiences
Why I wanna try a rules-light game
Prose vs Game
Thank you, Wizardry
Rules-light, prep-heavy
D&D at the drop of a hat
Dragons of Stormwreck Isle
Describing rooms
Limiting improvisation
Role-playing tips
Realtime D&D exploration
Metagaming, part one—D&D
Blorbprinciperna och badhustjuven
Nitfol vs Blorb
Scripted rooms in D&D
Antiblorb
Character-tailored play
Re: Bullet Points vs Prose
Slot diegetics
Wither proficiency dice?
Fortune at the End
Retcon-style mechanics
The “Tens-Complement” system
Monster Trivia
Why the old-school style works well for 5e
Attack value
Reverse swarm
1e monsters in 5e, take three
Talislanta: The Savage Land's monster challenge ratings
Moving the MacGuffin
Fun in games
Starforged initial impressions
5.1 D&D doomsday averted
D&D's Trope Overlay
Skill checks
Fail Forward is bad for gaming
Deadly Encounters vs Deadly Dungeons
Why monsters have HP
Dungeon room history, done right
Bonus-action potion quaffing
Momentum attacks
One D&D (first survey)
I put horses heads in people's beds
Railroading, fudging, and cheating
Swashbuckling Initiative
Shoes: the unknown resource
Fine Character Scale
Dungeon Crawling Speed, explained
The purpose of spell scrolls
Downtime Quest
Fractal subsystems
Unique Jewels
The Silver Standard
Inverted DC
Playing Ignorant
Being the Enemy
Mysterious spells
Diegetic mechanics
The Good and Bad of Random
Adventure Game
Diagram Dungeons
Your seven sources of dungeon maps
How to stock dungeons
Generate Veins Faster
Eventually RPG
Transparency of Method
Mellan vättar och pumpahuven
The Dungeon Map is not the Dungeon Territory
Point Crawl
Job XP
Question-Based Design
Daily logging on al-Toril
In a cloud of wallpaper, bones of salience
Where I am with D&D
What Tasha's Cauldron should have been
Orc bashing was bad all this time
Drawbacks with, and alternatives to, the plotted side quest system
Modules and Toolboxes
Fudging Designers
Drakar och Demoner
Wights Are Already Scary
Dungeon Outliner
Mirror Story
Dirham och dinarer!
Houseruled Spells & Abilities
My dream for the 2024 D&D edition
Lockpicking house rules for D&D
Lists of CR groups
Crunch at the right level
2d6 in Fate and Fudge
Chases and volley rounds
Ranks, flight, reach, and hiding
Area of Effect
Treasure Jukebox
Dicebot
Every single strike we have advantage
DM organization
How I use index cards for D&D
Fear and Delight
Non-Lethal Force
Steep XP curve
Why D&D over other RPGs?
Radically transparent DM-ing
Why fights take a long time
Farewell, West Marches?
Fate's Golden Rules
Say the DC
Ghost Town (homebrew D&D spell)
Fragile Items
The Fictioneers talk about Blorb again
[DM] Prep toolbox? New Tepest.
The mensch↔hardass scale
Autonomous Dorks
The Old Verbal Components
Skill systems and blorb
GURPS, hate it or love it?
A blorb thought
Trodde du dissade BitD?
5e Fast Forage
Four Different Kinds of Rules Light
Fate Outcomes
Lazy Evaluation in Blorb Prep
Pretty Much Searchers of the Unknown, Straight Up
Slow Combat
Albatross Hexbook
Expert / Warrior / Spellcaster XP
Realism and blorb
When to move forwards and when to give space
The Searcher class for 5e
Flanking in D&D
Getting started with D&D
Postfix rules, when describing action
OSE, O5R, and OSR monster stats
Half games
War Pigs & The Mob Rules
Blorb in Principia Apocrypha?
Stray Thoughts on Fight Pacing
A li'l FKR caveat
Glossary of key phrases while DM:ing
Extended Task Resolution
Atomic Encounters
RPG safety tools
Less intricate method of purchases and acquisitions
Converting to D&D
Dice: Curve vs Linear
Blorb Principles
Climbing abilites compared
My DM screen insert
Edition Peace
Musings on stats, post Tasha update
Revising Turns
Clues in TRPG mysteries
Oh, Injury!
Xendros
Rescuing railroads
New DM advice
“Star Wars 012” SWd6 mod
Principer för skräckregler
5e initiative cards
Instant stats for D&D characters
[5e DM] Strong poison for the weak!
[5e] My take on one-digit monster stats
Timekeeping for DMs
Aiming
Lower ability scores in Five Torches Deep
[D&D] Looking for Stuff Outdoors
Injury Threshold
5e NPC stats
[D&D] Know each other
[5e] School of the Hard Knocks
XP for gold
Finer than 5% granularity on a 20-sided die
Combining multiple encounter rolls
Guardian Acorn
Mötesslag
Wilderness
Nybörjarkurs i att bråka till sent på natten
Landet fortsätter brinna (om diegetiska mekaniker)
Treasure
Drafta relationer för kampanjstart
D&D Schools of Magic: the Gathering
D&D Inspiration House Rules
World Building Workshop in Skövde, June 2019
Item sizes for (almost) everything
Ammo Recovery
D&D Inventory System discussed in Excessive Detail
5e Wound Threshold
Almost catching up in mixed level 5e parties
The average HP to XP ratio of all pretties in the 5e SRD
(D&D) Introducing late night fighting
Inventory tracking without sheet
Three Pillars XP, revisited
Two Player XP
Om att advantage inte stackar
5e Inventory sheet
Seeds & Petals theory
A way to salvage linear modules
5e house rule: Arrow threat
The Resistance + Dramasystem mashup
Fluff älskar crunch
Hur spelledaren kan tänka
RISS
5e Slot Grid
Al-Qadim Golden Voyages weather tables as state machines
5e Inspiration with a dash of Hillfolk
One Page Dungeon 2016 -- the good parts
My reactions to One Page Dungeon compendium 2016
1d4 hours, chance of waking up turn by turn
How I do Insp in D&D 5e